Game Engine Market Size, Statistics, Trend Analysis and Forecast Report, 2021 - 2028

Game Engine Market is segmented by Type (Vapor Chamber, Variable Conductance, Diode, Thermosyphon and Others), End User (Automotive, Aerospace & Defense, Food and beverage, Energy & power), and by Region (United States, Canada, Mexico, France, Germany, Italy, Spain, United Kingdom, Russia, China, India, Philippines, Malaysia, Australia, Austria, South Korea, Middle East, Japan, Africa and Rest of World)

  • Report ID : MD2590
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  • Pages : 180
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  • Tables : 60
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  • Formats :

Game Engine Market Size shall reach a value of $xx Million in 2028, growing with a CAGR of 9.1% during the forecast period of 2021 to 2028.

Game Engine Market Growth and Trends

The global game engine market had a market value of US$ 2.18 billion in 2019 and is expected to grow at a CAGR of 13.63% to reach a market value of US$ 5.96 billion by 2027. The rising gaming industry is the main driving factor for the growth of the gaming engine market.

The increasing globalization and the drive to possess multi-functional electronic gadgets boost the sales of versatile smartphones and personal computers. The dynamic technical development seen in consumer electronics increases the desirability of investing in specialized smart devices. The surge in the number of mobile or PC applications for gaming purposes induces the sales of gaming engines. The PC and console games held a market share of 58.2% of the game engine market. The deployment of increasing cloud-based games further increases the number of PC games.

The increasing urbanization and rise in disposable incomes aid the popular demand to purchase gaming devices. The emerging economies are producing more consumers spending and investing in the paid gaming experiences. The striking increase in the consumer need for ever-evolving gaming experiences fuels the constant advancements in the game engine market. The need for a more realistic gaming experience increases the sales for both gaming devices and the gaming engines.

The rising appeal towards more indulging gaming technologies, in the likes of virtual reality and augmented reality are propelling the growth of the game engine market. 3D imaging and advanced game engines also permit the gaming companies to reduce the cost of investment, time devoted, and the manual labour required in producing the games. 3D technology held a major market share of 84.19% of the game engine market. The easy to use functional ability provided by the game engines fuels the sales of the game engines. The increasing marketing strategies of top players by engaging only exclusive paid platform available games draws the attention of seasonal gamers.

The gaming industry has a wide range of applications, beyond just the consumer gaming and entertainment end-use. The architectural sector employs gaming technology for generating a virtual layout of the architectonic project, allowing the developers to focus on importing accurate content. The automotive sector needs gaming technology to develop real-time 3D visuals to render them a virtual reality of developing engines, helping the vehicle designers. The aeronautical sector also employs the gaming technologies for pilot training and rocket simulations.

Game Engine Industry Regional Analysis

Game Engine Market Research Report Scope/Definition
Game Engine Market Share and Competition Key companies operating in this industry are: Unity Technologies ; Epic Games ; Chukong Tech ; Crytek ; Valve Corporation ; YoYo Games ; The Game Creators ; Marmalade Tech; Idea Fabrik ; Leadwerks Software ; Sony ; Amazon ; GameSalad ; Scirra ; Corona Labs (Organization) ; Silicon Studio Corp ; Garage Games ; Briar Wallace/Blender Foundation (Organization) ; The OGRE Team (Organization) ; Godot Engine (Community developed) ; Mario Zechner (Personal)

Game Engine Market Research Report Analysis Highlights
• Historical data available (as per request)
• Estimation/projections/forecast for revenue and unit sales (2021 – 2028)
• Data breakdown for every market segment (2021 – 2028)
• Gross margin and profitability analysis of companies
• Price analysis of each product type
• Business trend and expansion analysis
• Import and export analysis
• Competition analysis/market share
• Supply chain analysis
• Client list and case studies
• Market entry strategy

Industry Segmentation and Revenue Breakdown
Type Analysis (Revenue, USD Million, 2021 - 2028)
• 3D Game Engines
• 2.5D Game Engines
• 2D Game Engines

Application Analysis (Revenue, USD Million, 2021 - 2028)

• PC Games
• Mobile Games
• TV Games
• Other Games

Region Analysis (Revenue, USD Million, 2021 - 2028)
• United States
• Canada
• Mexico
• France
• Germany
• Italy
• Spain
• United Kingdom
• Russia
• China
• India
• Philippines
• Malaysia
• Australia
• Austria
• South Korea
• Middle East
• Japan
• Africa
• Rest of World

Game Engine Industry Companies
• Unity Technologies
• Epic Games
• Chukong Tech
• Crytek
• Valve Corporation
• YoYo Games
• The Game Creators
• Marmalade Tech
• Idea Fabrik
• Leadwerks Software
• Sony
• Amazon
• GameSalad
• Scirra
• Corona Labs (Organization)
• Silicon Studio Corp
• Garage Games
• Briar Wallace/Blender Foundation (Organization)
• The OGRE Team (Organization)
• Godot Engine (Community developed)
• Mario Zechner (Personal)

Available Versions of Game Engine Market: -
United States Industry Research Report
Europe Industry Research Report
Asia Pacific Industry Research Report
India Industry Research Report

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